Makar Piskov
I build products from layout to server
Web apps, 3D and Unity, brain–computer interfaces. I design the interface, write the backend and ship it — nothing lost in handoff.
See the work- Moscow
- 8 projects
In short
Full-cycle developer: I take the whole task — interface, backend, database, deploy. I design the UI myself, so nothing is lost between mockup and production.
I build web platforms, interactive 3D viewers and Unity games, write bots, and run travelling workshops on brain–computer interfaces.
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Full-cycle web
React and TypeScript on the front, Python, Node.js and PostgreSQL behind — from data model to deploy
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3D and Unity
Modeling, scenes and interaction — in the browser and in the game engine
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Interfaces and design
I design the UI myself: layouts, states, markup — nothing lost in handoff
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Neurointerfaces and bots
Signal capture and processing, Telegram and MAX bots, integrations with internal systems
- Python
- TypeScript
- React
- Node.js
- Unity
- 3D modeling
- UI design
- PostgreSQL
- Docker
NUST MISIS, third year — Computer Science and Engineering
Selected projects
Every project is its own story. Open a card to read the full one.
InOrbit
An AI assistant that knows the company from the inside
Treeda
The model spins in the browser and lands in your room
MERIT
My own store for rare tech: smart glasses and VR
MioGame
A launcher for games your muscles control
Gravionyx
An eight-channel neurointerface of our own design
Neuro workshops
Lift an object with your mind — in one evening
Telegram & MAX
Bots of any complexity — from a form to a platform
Grave Rave
A survivor where the fight composes the music
Let's talk
Send a few lines about the project — I will reply and say how I can help.