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Gravionyx

An eight-channel neurointerface of our own design

Role

Co-founder, engineering

Stack

Python · DSP · Unity · Unreal Engine

Overview

We are building our own eight-channel EEG controller and the software around it: signal processing, game-engine plugins, and apps that turn brain activity into control.

The device

Our own eight-channel EEG controller: electrode capture, filtering and transmission. Eight channels is no longer “one dot on the forehead” but a picture of activity you can actually tell states apart from.

The software

A platform grew around the device: nine games on Unreal Engine and Unity, a plugin that feeds BCI metrics straight into a project on either engine, and the Alpha app for training concentration.

Where it is used

Gaming — control and scenarios that shift with the player’s state. Cognitive training — concentration, memory, reaction speed. Neuromarketing — how a person responds to a stimulus. And mental health: signs of fatigue, neurofeedback.